3D
Reel
Life Drawing
Fine Art
About
Contact

Bato

   
Bato of Ghost in the Shell. Personal project to translate a 2D character into 3D. Organic parts modelled with ZBrush, clothing modelled with CPS in Maya, mechanical parts modelled with NURBS in Maya. Rendered with VRay in 3DS Max.

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

 

 

 

 

 

 


© Richard Smith 2007